System-Tactics

In_progress Interactive Game

Early-stage development of a tactical RPG inspired by Final Fantasy Tactics. Currently showcases a 3D hex-grid level with basic camera controls. Future plans include turn-based combat, god evolution mechanics, and System Apocalypse setting. Built with Bevy and compiled to WebAssembly.

System-Tactics thumbnail

How to Use

Controls: WASD to move camera, Q/E to rotate, mouse wheel to zoom. Arrow Left/Right to switch between levels. This is an early technical demo showing the foundational rendering and navigation systems. Combat and gameplay mechanics are not yet implemented.

Technical Details

Model Size: N/A (game demo, not ML model)
Requirements: WebAssembly support, modern browser, 200MB RAM recommended
Performance: Early development build. May have longer initial load time. Optimizations planned for future releases.

Technology Stack

Bevy WASM Rust Hexx

Keywords

game-dev tactical-rpg hex-grid bevy wasm fft-inspired god-evolution system-apocalypse

Source Code

View on GitHub
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